
Veterans in developing games
What professionals have to say
Since more than 15 years several veterans of Travian Games are developing diversiefied games with a high degree of competence. The various steps might sound equal to other entertainment development milestones - from first idea draft in game design, programming of the dev team up to effort of the final release. But there are several slight changes and characteristics in the browsergames industry. Several veterans of this industry are working for Travian Games and give a detailed overview in such complex processes that need to be taken care of in finishing a up to date browsergame.

Ralf C. Adam - Head of Game Development Travian Games GmbH
Since more than 20 years Ralf C. Adam worked on the German and international gamesindustry. Since 2011 he is in charge of the complete game development of Travian Games and in the following interviews he talks about his past and present.

Gerald Köhler - Director Bright Future GmbH
As the leading person behind many successful games and being an industry veteran, Gerald Köhler can tell many stories. In the following interview the director of Travian Games subsidiary Bright Future GmbH gives answers to the most frequent questions.

Volker Hirsch - Leiter Game Design Travian Games GmbH
With a CV full of well known board and cardgames, Volker Hirsch look back on an interesting history. Travian Games director of game design will talk in the following interview about many more interesting facts.
